Start a tournament, or pick one up where you left off.
Add the players, and mark who has paid.
| Short name | First name | Last name | Previous names | Played | Last played | Status |
|---|
Settings for this computer. They apply to every tournament.Try other point values on the results: choose Custom in Analytics to see the standings with them. They're kept in this browser only; the club's results don't change.
logo.png, logo.jpg, logo.jpeg or logo.svg in the images folder. The browser tab icon uses logo.jpg.Which formats appear when starting a tournament. Hide the ones your club never plays. Existing tournaments are unaffected.
Everybody plays everybody in their group, in a fixed order with a referee from the group. A tournament keeps the settings it was drawn with.
A fixed number of rounds; each pairs players with the same record who haven't met. Both settings are how the draw starts; you can change them for each draw.
Keeps the best players apart in the draw, using the ranking of earlier tournaments with the same name. Everyone else is still drawn at random, and new players are never seeded. It reads the tournaments in this browser.
| 1/8 | 1/4 | 1/2 | All | |
|---|---|---|---|---|
| 8-player bracket | none | 2 players | 4 players | all ranked |
| 16-player bracket | 2 players | 4 players | 8 players | all ranked |
| 32-player bracket | 4 players | 8 players | 16 players | all ranked |
The bracket is the next size up from the number of players: 13 players play in a 16-player bracket.
The best seeds get the byes. Players with no ranking are never seeded, and only get a bye if there are more byes than seeds.
Cup rounds are every round before the semifinals. The A and B cups play the same lengths.
Semifinal, bronze final and final: the top four, after the last round.
Sent to the Chalker when a match starts.
Only when the Tournament Manager runs from the Docker image.
NEWTON_API_KEY set on that server.✓ Verified. The address and key are locked, so they can't be changed by accident.
They are locked because the key was verified against this server. The key is cleared, and backups use whatever you save next. Run Test connection again to lock them.
You have 1 unsaved change on Global SettingsCustom Settings. Save before you continue?
Your tournament history. Nothing here changes the results.
Achievement points (180s, high outs, short legs) always count.
All match records for this tournament will be permanently removed from Analytics. This cannot be undone.
Corrections are saved on the server and apply to Analytics on every device. The recorded tournament is not changed.
| Rank | Player | Points | Short legs | High outs | 180s | Tons | Legs won | Legs lost |
|---|
These players will be placed into the bracket. Make sure all players are registered before proceeding.
The cups are removed and the group stage opens again: group results can be undone, and the cups are drawn again from the group tables when you're ready.
Only possible while no cup match has been started or played.
To start fresh or change the bracket, reset the tournament from the Setup page. Players are kept; only matches and bracket are cleared.
If a player arrived late, use the Player arrived late? button at the bottom of the Tournament Players list instead.
All matches, brackets and standings will be permanently deleted. Players are kept, but their elimination status is reset.
The tournament file will be completely removed from your device. All tournament data, player statistics, match results, history, and configuration go with it.
The tournament's record in Analytics is not affected and remains available for review.
Importing this file will replace the matching tournament on your device. All existing match results, player statistics, and tournament data will be lost.
Alternative: cancel and rename the imported tournament file to keep both.
Your current tournament data is automatically saved and can be reloaded at any time — importing will not cause any data loss.
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This adds the tournament to the Analytics register. No existing data is modified.
Save as -: -
To register a late arrival, enable the Developer Console in Global Settings, then open the Console tab on the Tournament Bracket page.
In the Developer Console, use Late registration to add players.
The new player will be placed randomly in an available walkover spot in Frontside Round 1 and participate as a fully registered, paid player from that point forward.
The Developer Console is for changes made after a tournament has started — outside the normal workflow.